Multiplatform Mobile Development with Shared Source
Android isn’t the only mobile platform out there, and sometimes we want our apps on more than one platform. This class discusses solutions for building native applications on Android, iOS and Windows Phone 7, what source can be shared, and how best to share the source. Plan to cover at least two different ways to accomplish this, including Mono for Android.
This class specifically looks at what source can be shared between platforms and what code cannot, as well as what are some the choices that need to be made to maximize the amount of code that can be shared. This does not cover web-based applications, or HTML5 applications that are wrapped in a document viewer.
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